Page 26 - GS241002
P. 26

Insights and Expertise


                        How gaming


                        could boost                               From mobile games to mobile money

                                                                    The following are among the insights shared by Kamran
                        APM adoption                                Hedjri on factors affecting APM adoption in Africa.

                                                                      • High mobile money adoption: Mobile money
                        in Africa                                       platforms are widely used but credit and debit
                                                                        card adoption remains low.

        By Kamran Hedjri                                              • Cash use: Around 90 percent of all payments in
                                                                        Sub-Saharan Africa are made using cash.
        PXP Financial
                                                                      • Unbanked population: In Sub-Saharan Africa,
                  round the world, alternative payment methods          less than 50 percent of adults have bank ac-
                  (APMs) are opening up financial avenues for           counts.
                  underbanked populations, and  Africa is no
        A exception.  But while  some  African  countries             • Gaming industry growth: Africa's gaming in-
        are surging ahead with  APM adoption, for many parts            dustry is expected to surpass $2 billion by 2024.
        of the continent, particularly in rural areas, these services
        are still not easily accessible. Can gaming level the play-   • Youth market impact: Africa's growing youth
        ing field?                                                      population is tech-savvy and increasingly in-
                                                                        volved in mobile gaming, positioning gaming
        Across the African continent, it’s very much a tale of two      as a critical avenue for APM adoption.
        extremes when it comes to how people make payments
        and their relationship with money. If we look at Africa
        as a whole, mobile money has become a dominant form     This is promising not only for gaming developers, but also
        of digital payment thanks to the continent’s high mobile   for payment platforms looking to reach untapped and un-
        phone penetration. Services like M-Pesa in Kenya and    banked communities across the continent.
        MTN Mobile Money in various West African countries are
        now widely used, allowing users to store, send, and re-  The African gaming landscape
        ceive money using mobile phones. Card payments, includ-
        ing debit and credit cards, are also significant, particularly   In recent years, Africa has enjoyed increased internet con-
        in urban areas.                                         nectivity, higher smartphone adoption rates, and the in-
                                                                troduction of high-bandwidth network connections like
        But if we isolate the two largest economies in Africa , South   5G, all of which have elevated the region's gaming market
        Africa and Nigeria, we see the extent of the disparity in   demand. While research suggests that the African gam-
        payment trends (see https://bit.ly/3A2rO1U) . South Africa   ing industry will surpass $2 billion this year (see https://bit.
        has the most developed financial services sector on the   ly/3zTz7sN), the actual demand is likely to be much higher.
        continent, with 80% of its citizens owning a bank account
        and 60% owning cards. Meanwhile, in Nigeria, more than   Gamers are a unique type of consumer: they are young,
        half of the population is considered unbanked and card   tech-savvy and quick to adopt new technologies, includ-
        penetration is significantly lower.                     ing alternative payments methods. Their willingness to
                                                                embrace the latest innovations and avoid anything out-
        Elsewhere, in Sub-Saharan Africa, researchers have found   dated has constantly pushed the gaming industry to stay
        that approximately 90 percent of all payments and trans-  at the cutting edge. Today, that includes integrating the
        actions are made via cash, and adoption rates for credit   right mix of payment methods to enhance the player expe-
        cards and debit cards are low, 3 percent and 18 percent,   rience and create a seamless payment journey. We know
        respectively. In this region, less than half of adults (49 per-  in developed countries gamers often link their debit and
        cent) have a bank account.                              credit cards to gaming payments, while in areas where
                                                                bank accounts and credit cards are less common, digital
        While the adoption of APMs varies starkly across Africa,   wallets or prepaid cards typically serve as primary pay-
        the same cannot be said of gaming.                      ment methods.

        Last year, the global online gaming market generated    In Africa, we can see that a young and tech-savvy audi-
        around 26.14 billion U.S. dollars in revenues (see https://bit.  ence is evidently present, and in the global gamer popula-
        ly/48ehLU3) and approximately 1.1 billion online gamers   tion, adoption of APMs is proven. This could potentially
        worldwide (see https://bit.ly/3A5xTdS), and Africa is gain-  be the gateway to introducing APMs in a more consistent
        ing momentum.                                           way across the continent. By following the lead of gamers
                                                                in adopting APMs, the wider population across African

        26
   21   22   23   24   25   26   27   28   29   30   31